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/** ## jquery.flot.drawSeries.js This plugin is used by flot for drawing lines, plots, bars or area. ### Public methods */ (function($) { "use strict"; function DrawSeries() { function plotLine(datapoints, xoffset, yoffset, axisx, axisy, ctx, steps) { var points = datapoints.points, ps = datapoints.pointsize, prevx = null, prevy = null; var x1 = 0.0, y1 = 0.0, x2 = 0.0, y2 = 0.0, mx = null, my = null, i = 0; ctx.beginPath(); for (i = ps; i < points.length; i += ps) { x1 = points[i - ps]; y1 = points[i - ps + 1]; x2 = points[i]; y2 = points[i + 1]; if (x1 === null || x2 === null) { mx = null; my = null; continue; } if (isNaN(x1) || isNaN(x2) || isNaN(y1) || isNaN(y2)) { prevx = null; prevy = null; continue; } if (steps) { if (mx !== null && my !== null) { // if middle point exists, transfer p2 -> p1 and p1 -> mp x2 = x1; y2 = y1; x1 = mx; y1 = my; // 'remove' middle point mx = null; my = null; // subtract pointsize from i to have current point p1 handled again i -= ps; } else if (y1 !== y2 && x1 !== x2) { // create a middle point y2 = y1; mx = x2; my = y1; } } // clip with ymin if (y1 <= y2 && y1 < axisy.min) { if (y2 < axisy.min) { // line segment is outside continue; } // compute new intersection point x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; y1 = axisy.min; } else if (y2 <= y1 && y2 < axisy.min) { if (y1 < axisy.min) { continue; } x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; y2 = axisy.min; } // clip with ymax if (y1 >= y2 && y1 > axisy.max) { if (y2 > axisy.max) { continue; } x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; y1 = axisy.max; } else if (y2 >= y1 && y2 > axisy.max) { if (y1 > axisy.max) { continue; } x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; y2 = axisy.max; } // clip with xmin if (x1 <= x2 && x1 < axisx.min) { if (x2 < axisx.min) { continue; } y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; x1 = axisx.min; } else if (x2 <= x1 && x2 < axisx.min) { if (x1 < axisx.min) { continue; } y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; x2 = axisx.min; } // clip with xmax if (x1 >= x2 && x1 > axisx.max) { if (x2 > axisx.max) { continue; } y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; x1 = axisx.max; } else if (x2 >= x1 && x2 > axisx.max) { if (x1 > axisx.max) { continue; } y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; x2 = axisx.max; } if (x1 !== prevx || y1 !== prevy) { ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset); } prevx = x2; prevy = y2; ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset); } ctx.stroke(); } function plotLineArea(datapoints, axisx, axisy, fillTowards, ctx, steps) { var points = datapoints.points, ps = datapoints.pointsize, bottom = fillTowards > axisy.min ? Math.min(axisy.max, fillTowards) : axisy.min, i = 0, ypos = 1, areaOpen = false, segmentStart = 0, segmentEnd = 0, mx = null, my = null; // we process each segment in two turns, first forward // direction to sketch out top, then once we hit the // end we go backwards to sketch the bottom while (true) { if (ps > 0 && i > points.length + ps) { break; } i += ps; // ps is negative if going backwards var x1 = points[i - ps], y1 = points[i - ps + ypos], x2 = points[i], y2 = points[i + ypos]; if (ps === -2) { /* going backwards and no value for the bottom provided in the series*/ y1 = y2 = bottom; } if (areaOpen) { if (ps > 0 && x1 != null && x2 == null) { // at turning point segmentEnd = i; ps = -ps; ypos = 2; continue; } if (ps < 0 && i === segmentStart + ps) { // done with the reverse sweep ctx.fill(); areaOpen = false; ps = -ps; ypos = 1; i = segmentStart = segmentEnd + ps; continue; } } if (x1 == null || x2 == null) { mx = null; my = null; continue; } if (steps) { if (mx !== null && my !== null) { // if middle point exists, transfer p2 -> p1 and p1 -> mp x2 = x1; y2 = y1; x1 = mx; y1 = my; // 'remove' middle point mx = null; my = null; // subtract pointsize from i to have current point p1 handled again i -= ps; } else if (y1 !== y2 && x1 !== x2) { // create a middle point y2 = y1; mx = x2; my = y1; } } // clip x values // clip with xmin if (x1 <= x2 && x1 < axisx.min) { if (x2 < axisx.min) { continue; } y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; x1 = axisx.min; } else if (x2 <= x1 && x2 < axisx.min) { if (x1 < axisx.min) { continue; } y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1; x2 = axisx.min; } // clip with xmax if (x1 >= x2 && x1 > axisx.max) { if (x2 > axisx.max) { continue; } y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; x1 = axisx.max; } else if (x2 >= x1 && x2 > axisx.max) { if (x1 > axisx.max) { continue; } y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1; x2 = axisx.max; } if (!areaOpen) { // open area ctx.beginPath(); ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom)); areaOpen = true; } // now first check the case where both is outside if (y1 >= axisy.max && y2 >= axisy.max) { ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max)); ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max)); continue; } else if (y1 <= axisy.min && y2 <= axisy.min) { ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min)); ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min)); continue; } // else it's a bit more complicated, there might // be a flat maxed out rectangle first, then a // triangular cutout or reverse; to find these // keep track of the current x values var x1old = x1, x2old = x2; // clip the y values, without shortcutting, we // go through all cases in turn // clip with ymin if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) { x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; y1 = axisy.min; } else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) { x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1; y2 = axisy.min; } // clip with ymax if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) { x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; y1 = axisy.max; } else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) { x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1; y2 = axisy.max; } // if the x value was changed we got a rectangle // to fill if (x1 !== x1old) { ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1)); // it goes to (x1, y1), but we fill that below } // fill triangular section, this sometimes result // in redundant points if (x1, y1) hasn't changed // from previous line to, but we just ignore that ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1)); ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2)); // fill the other rectangle if it's there if (x2 !== x2old) { ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2)); ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2)); } } } /** - drawSeriesLines(series, ctx, plotOffset, plotWidth, plotHeight, drawSymbol, getColorOrGradient) This function is used for drawing lines or area fill. In case the series has line decimation function attached, before starting to draw, as an optimization the points will first be decimated. The series parameter contains the series to be drawn on ctx context. The plotOffset, plotWidth and plotHeight are the corresponding parameters of flot used to determine the drawing surface. The function getColorOrGradient is used to compute the fill style of lines and area. */ function drawSeriesLines(series, ctx, plotOffset, plotWidth, plotHeight, drawSymbol, getColorOrGradient) { ctx.save(); ctx.translate(plotOffset.left, plotOffset.top); ctx.lineJoin = "round"; if (series.lines.dashes && ctx.setLineDash) { ctx.setLineDash(series.lines.dashes); } var datapoints = { format: series.datapoints.format, points: series.datapoints.points, pointsize: series.datapoints.pointsize }; if (series.decimate) { datapoints.points = series.decimate(series, series.xaxis.min, series.xaxis.max, plotWidth, series.yaxis.min, series.yaxis.max, plotHeight); } var lw = series.lines.lineWidth; ctx.lineWidth = lw; ctx.strokeStyle = series.color; var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight, getColorOrGradient); if (fillStyle) { ctx.fillStyle = fillStyle; plotLineArea(datapoints, series.xaxis, series.yaxis, series.lines.fillTowards || 0, ctx, series.lines.steps); } if (lw > 0) { plotLine(datapoints, 0, 0, series.xaxis, series.yaxis, ctx, series.lines.steps); } ctx.restore(); } /** - drawSeriesPoints(series, ctx, plotOffset, plotWidth, plotHeight, drawSymbol, getColorOrGradient) This function is used for drawing points using a given symbol. In case the series has points decimation function attached, before starting to draw, as an optimization the points will first be decimated. The series parameter contains the series to be drawn on ctx context. The plotOffset, plotWidth and plotHeight are the corresponding parameters of flot used to determine the drawing surface. The function drawSymbol is used to compute and draw the symbol chosen for the points. */ function drawSeriesPoints(series, ctx, plotOffset, plotWidth, plotHeight, drawSymbol, getColorOrGradient) { function drawCircle(ctx, x, y, radius, shadow, fill) { ctx.moveTo(x + radius, y); ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false); } drawCircle.fill = true; function plotPoints(datapoints, radius, fill, offset, shadow, axisx, axisy, drawSymbolFn) { var points = datapoints.points, ps = datapoints.pointsize; ctx.beginPath(); for (var i = 0; i < points.length; i += ps) { var x = points[i], y = points[i + 1]; if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max) { continue; } x = axisx.p2c(x); y = axisy.p2c(y) + offset; drawSymbolFn(ctx, x, y, radius, shadow, fill); } if (drawSymbolFn.fill && !shadow) { ctx.fill(); } ctx.stroke(); } ctx.save(); ctx.translate(plotOffset.left, plotOffset.top); var datapoints = { format: series.datapoints.format, points: series.datapoints.points, pointsize: series.datapoints.pointsize }; if (series.decimatePoints) { datapoints.points = series.decimatePoints(series, series.xaxis.min, series.xaxis.max, plotWidth, series.yaxis.min, series.yaxis.max, plotHeight); } var lw = series.points.lineWidth, radius = series.points.radius, symbol = series.points.symbol, drawSymbolFn; if (symbol === 'circle') { drawSymbolFn = drawCircle; } else if (typeof symbol === 'string' && drawSymbol && drawSymbol[symbol]) { drawSymbolFn = drawSymbol[symbol]; } else if (typeof drawSymbol === 'function') { drawSymbolFn = drawSymbol; } // If the user sets the line width to 0, we change it to a very // small value. A line width of 0 seems to force the default of 1. if (lw === 0) { lw = 0.0001; } ctx.lineWidth = lw; ctx.fillStyle = getFillStyle(series.points, series.color, null, null, getColorOrGradient); ctx.strokeStyle = series.color; plotPoints(datapoints, radius, true, 0, false, series.xaxis, series.yaxis, drawSymbolFn); ctx.restore(); } function drawBar(x, y, b, barLeft, barRight, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) { var left = x + barLeft, right = x + barRight, bottom = b, top = y, drawLeft, drawRight, drawTop, drawBottom = false, tmp; drawLeft = drawRight = drawTop = true; // in horizontal mode, we start the bar from the left // instead of from the bottom so it appears to be // horizontal rather than vertical if (horizontal) { drawBottom = drawRight = drawTop = true; drawLeft = false; left = b; right = x; top = y + barLeft; bottom = y + barRight; // account for negative bars if (right < left) { tmp = right; right = left; left = tmp; drawLeft = true; drawRight = false; } } else { drawLeft = drawRight = drawTop = true; drawBottom = false; left = x + barLeft; right = x + barRight; bottom = b; top = y; // account for negative bars if (top < bottom) { tmp = top; top = bottom; bottom = tmp; drawBottom = true; drawTop = false; } } // clip if (right < axisx.min || left > axisx.max || top < axisy.min || bottom > axisy.max) { return; } if (left < axisx.min) { left = axisx.min; drawLeft = false; } if (right > axisx.max) { right = axisx.max; drawRight = false; } if (bottom < axisy.min) { bottom = axisy.min; drawBottom = false; } if (top > axisy.max) { top = axisy.max; drawTop = false; } left = axisx.p2c(left); bottom = axisy.p2c(bottom); right = axisx.p2c(right); top = axisy.p2c(top); // fill the bar if (fillStyleCallback) { c.fillStyle = fillStyleCallback(bottom, top); c.fillRect(left, top, right - left, bottom - top) } // draw outline if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) { c.beginPath(); // FIXME: inline moveTo is buggy with excanvas c.moveTo(left, bottom); if (drawLeft) { c.lineTo(left, top); } else { c.moveTo(left, top); } if (drawTop) { c.lineTo(right, top); } else { c.moveTo(right, top); } if (drawRight) { c.lineTo(right, bottom); } else { c.moveTo(right, bottom); } if (drawBottom) { c.lineTo(left, bottom); } else { c.moveTo(left, bottom); } c.stroke(); } } /** - drawSeriesBars(series, ctx, plotOffset, plotWidth, plotHeight, drawSymbol, getColorOrGradient) This function is used for drawing series represented as bars. In case the series has decimation function attached, before starting to draw, as an optimization the points will first be decimated. The series parameter contains the series to be drawn on ctx context. The plotOffset, plotWidth and plotHeight are the corresponding parameters of flot used to determine the drawing surface. The function getColorOrGradient is used to compute the fill style of bars. */ function drawSeriesBars(series, ctx, plotOffset, plotWidth, plotHeight, drawSymbol, getColorOrGradient) { function plotBars(datapoints, barLeft, barRight, fillStyleCallback, axisx, axisy) { var points = datapoints.points, ps = datapoints.pointsize, fillTowards = series.bars.fillTowards || 0, defaultBottom = fillTowards > axisy.min ? Math.min(axisy.max, fillTowards) : axisy.min; for (var i = 0; i < points.length; i += ps) { if (points[i] == null) { continue; } // Use third point as bottom if pointsize is 3 var bottom = ps === 3 ? points[i + 2] : defaultBottom; drawBar(points[i], points[i + 1], bottom, barLeft, barRight, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth); } } ctx.save(); ctx.translate(plotOffset.left, plotOffset.top); var datapoints = { format: series.datapoints.format, points: series.datapoints.points, pointsize: series.datapoints.pointsize }; if (series.decimate) { datapoints.points = series.decimate(series, series.xaxis.min, series.xaxis.max, plotWidth); } ctx.lineWidth = series.bars.lineWidth; ctx.strokeStyle = series.color; var barLeft; var barWidth = series.bars.barWidth[0] || series.bars.barWidth; switch (series.bars.align) { case "left": barLeft = 0; break; case "right": barLeft = -barWidth; break; default: barLeft = -barWidth / 2; } var fillStyleCallback = series.bars.fill ? function(bottom, top) { return getFillStyle(series.bars, series.color, bottom, top, getColorOrGradient); } : null; plotBars(datapoints, barLeft, barLeft + barWidth, fillStyleCallback, series.xaxis, series.yaxis); ctx.restore(); } function getFillStyle(filloptions, seriesColor, bottom, top, getColorOrGradient) { var fill = filloptions.fill; if (!fill) { return null; } if (filloptions.fillColor) { return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor); } var c = $.color.parse(seriesColor); c.a = typeof fill === "number" ? fill : 0.4; c.normalize(); return c.toString(); } this.drawSeriesLines = drawSeriesLines; this.drawSeriesPoints = drawSeriesPoints; this.drawSeriesBars = drawSeriesBars; this.drawBar = drawBar; }; $.plot.drawSeries = new DrawSeries(); })(jQuery);